Category: Resources

  • Joan Ganz Cooney Center – gaming and mlearning

    The Joan Ganz Cooney Center has a couple of reports that might interest many of you out there. The latest is a report (Game Changer – Summary) on using games to learn that recommends: Implement R&D initiatives at federal and state levels to identify learning gains through games and other digital media, develop metrics and…

  • When WILB gets out of hand

    If you don’t believe in WILB and think that you need to be able to stop surfing while you are trying to get work done, then this might just be the list for you. I don’t think it will really help those who are already caught up in excessive surfing, but it may be a…

  • Sumo Paint

    There are all manner of online editors out there for photo and a/v now. Sumo Paint is one of the first that I’ve seen that are more painterly in nature.

  • Cox surveys teens on technology

    Cox Communications has released it’s own survey (PDF) on teens and online safety in partnership with National Center for Missing & Exploited Children. It found that generally teens in the US are well connected with their own email address and cell phone and spend a substantial amount of time online via one device or another.…

  • The thin edge?

    For some reason, my reply to one of the comments on the Liberating Learning review doesn’t seem to be coming up, so I thought I would post it here. Gordon Otto wrote: In Canada, there are about 6 million K-12 students. About $2,000 per year each is spent teaching them math. That’s $12 billion per…