Category: Change
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Switching from Strike-well to Acme Hammers
Well, there are many things in my new position, short as it may be, that I wish I could write about, but I can’t. But I think I’ve found a way to express some thoughts in a way that won’t really reveal what I shouldn’t be letting out of the bag. So with that in…
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GUI Design – the layer that propogates and prevents stories
This is something that I remember from my days in grad school taking a look at UI design – what goes into designing an icon. It struck me that even in this new age of increased definition, we are still trying to simplify the interface. This is a challenge that will continue and it seems…