This isn’t digital storytelling from the traditional (it’s more than a month old online so it’s ancient) definition, but it’s more aligned with interactive storytelling. Warren Spector, a great game designer has written an article in Escape about the new storytelling and how the new hardware might actually be a barrier and that to do these properly by looking at new ways about how to think about the story and the interaction – ala verb thinking from Chris Crawford’s Interactive Storytelling. It’s great to see that these classic designers are starting to think about the story (check out Storytron), even though their games have been classed as shooters for such a long time.
Storytelling and technology
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