Tag: Game Based Learning

  • Immune Attack

    Meant for High School Biology, Immune Attack seems to be another in a long line of resources that, if nothing else, engages students in a topic and presents material to them in a way that they have some control over. What I like about this, is other than the theme, this isn’t “edutainment”. It’s a…

  • The Great Flu – the game

    With all the interest around viruses of one flavour or another going around, it’s timely to see a Flash game on the topic. The Great Flu is a somewhat advanced (Grade 6/7 and up) look at what is behind the spread of an infection and what can be done to prevent or beat it back.…

  • Girls game less ’cause they have less time?

    This is something that I didn’t think I’d see come out – a study (Gaming, Gender, and Time: Who Makes Time to Play? Jillian Winn & Carrie Heeter – Sex Roles (2009) 61:1–13 DOI 10.1007/s11199-009-9595-7) that links the lack of time spent gaming with a lack in leisure time. Whoa… I gotta sit down. But…

  • Game Inspired eLearning

    Other than the fact that this paper uses “e” and “digital” to describe learning and games (person peeves), it (Charles, M, Bustard, D, and Black, M. “Game Inspired Tool Support for e-Learning Processes” Electronic Journal of e-Learning Volume 7 Issue 2 2009, (pp101 – 110)), it does provide an example of how not all games…

  • Joan Ganz Cooney Center – gaming and mlearning

    The Joan Ganz Cooney Center has a couple of reports that might interest many of you out there. The latest is a report (Game Changer – Summary) on using games to learn that recommends: Implement R&D initiatives at federal and state levels to identify learning gains through games and other digital media, develop metrics and…