Category: Research
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Rapid “digital” Game Creation helps kids
I forgot if I found this through RSS or Twitter, but here it is: Rapid digital game creation for broadening participation in computing and fostering crucial thinking skills Nikunj Dalal, Parth Dalal, Subhash Kak, Pavlo Antonenko, Susan Stansberry International Journal of Social and Humanistic Computing 2009 – Vol. 1, No.2 pp. 123 – 137 10.1504/IJSHC.2009.031002…
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Deconstruct to find the story
A colleague in one of the courses that I support sent this (Clark IE, Romero-Caldero ́ n R, Olson JM, Jaworski L, Lopatto D, et al. (2009) ‘‘Deconstructing’’ Scientific Research: A Practical and Scalable Pedagogical Tool to Provide Evidence-Based Science Instruction. PLoS Biol 7(12): e1000264. doi:10.1371/journal.pbio.1000264) out to a group of us today. Not being…
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Mini Games
I spotted this on OLDaily – and looking at the conclusion… Mini-games are fast becoming an effective and relevant method to deliver game-based instruction. They should no longer be considered as just simple quiz-style games embedded in a conventional course to break up the monotony of the information. While they certainly can be included in…
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Video Games impact studying… here’s the proof
This is odd, I’m posting something that shows that gaming has a dark side when it comes to education. But this is a dark side on the “back end” of the exercise, not the front. From a study by Ralph and Todd Stinebrickner (picked up through Guardian Ed): Using real-world data, it would never be…